Xbox CEO Phil Spencer reflects on past strategic missteps and the impact on major gaming franchises, amidst the evolving gaming landscape. This article explores his candid comments and provides updates on upcoming Xbox releases.
Xbox's CEO Reflects on Key Franchise Decisions
Missed Opportunities: Destiny and Guitar Hero
At PAX West 2024, Phil Spencer discussed pivotal moments in Xbox's history, acknowledging missed opportunities. He cited Bungie's Destiny and Harmonix's Guitar Hero as significant regrets, describing them as among the "worst decisions" of his tenure. Despite his early proximity to Bungie during his time at Microsoft, Destiny's initial concept didn't resonate with him until later expansions. Similarly, he initially doubted the potential of Guitar Hero.
Spencer emphasized a forward-looking approach, stating that he avoids dwelling on past mistakes. He acknowledged numerous missed opportunities but remains focused on future projects.
Dune: Awakening Faces Xbox Release Challenges
Despite past setbacks, Xbox continues to secure major franchises. Dune: Awakening, an action RPG from Funcom, is slated for release on Xbox Series S, alongside PC and PS5. However, Funcom's chief product officer, Scott Junior, highlighted the challenges of optimizing the game for the Xbox Series S, leading to a PC-first release strategy. He reassured players that the game will still perform well even on older hardware.
Enotria: The Last Song Encounters Xbox Release Delays
Indie developer Jyamma Games' Enotria: The Last Song has experienced significant delays on Xbox. The studio attributes the delay to a lack of response from Microsoft, despite the game's readiness for both Series S and X consoles. CEO Jacky Greco expressed frustration over the lack of communication, resulting in the game's initial release on PlayStation 5 and PC only. The Xbox release remains uncertain. Greco publicly voiced his concerns, highlighting the financial investment made in the Xbox port and the lack of responsiveness from Microsoft. The studio remains committed to an Xbox release, but the timeline remains unclear due to ongoing communication issues.