Firewalk Studios' Concord: A Short-Lived Hero Shooter
Firewalk Studios' 5v5 hero shooter, Concord, met an abrupt end just two weeks after its launch. The game, which failed to meet expectations, saw its servers shut down on September 6th, 2024, as announced by Game Director Ryan Ellis. The announcement, published on the PlayStation Blog, cited a disconnect between the game's qualities and player reception. Full refunds were offered for digital purchases across Steam, the Epic Games Store, and the PlayStation Store.
Despite high initial hopes – fueled by Sony's acquisition of Firewalk Studios and positive pre-launch feedback – Concord struggled to gain traction. Ambitious post-launch plans, including a season one launch and weekly cutscenes, were scrapped due to poor performance. The game barely reached 700 concurrent players, a stark contrast to its beta peak of over 2,000.
Several factors contributed to Concord's demise. Industry analyst Daniel Ahmad pointed to a lack of innovation and uninspired character designs, failing to differentiate it from established competitors. The game's $40 price tag further hampered its appeal against free-to-play rivals like Apex Legends and Valorant. Minimal marketing exacerbated the issue.
While a future revival isn't impossible, significant changes would be necessary. Simply shifting to a free-to-play model, as suggested by some, wouldn't address the underlying problems of bland character design and sluggish gameplay. A complete overhaul, akin to the successful transformation of Final Fantasy XIV, might be required to breathe new life into the project. Game8's review awarded Concord a meager 56/100, highlighting its visually appealing yet ultimately lifeless nature. The game's failure serves as a cautionary tale about the importance of innovation, marketing, and addressing core gameplay issues in the competitive hero shooter market.