
In a clever twist, Dying Light franchise game director Timon Smektala revealed a hidden clue in the first trailer for Dying Light: The Beast. This secret, yet to be discovered by fans, is a reference to the game's setting, specifically the vast Castor Woods. A nearly invisible text element within the trailer hints at the woods' location and possibly even the local dialect, offering a potential key to unlocking the mystery.
While speculation points towards a European setting, the precise location remains a puzzle. The trailer showcases numerous buildings and environmental details, but the specific reference point eludes players. Previous Dying Light games have drawn inspiration from real-world locations – Harran (in the original game) was inspired by Istanbul, Mumbai, and Wrocław, while Villedor (in the sequel) blended architectural elements from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for release this summer on PC, PlayStation, and Xbox platforms, though the exact date is yet to be announced. This year marks the franchise's tenth anniversary, and Techland is celebrating with special updates, events, and a commemorative video thanking fans for their continued support.