Home News Ultimate weapon overview for S.T.A.L.K.E.R. 2

Ultimate weapon overview for S.T.A.L.K.E.R. 2

Feb 02,2025 Author: Jacob

S.T.A.L.K.E.R. 2: Heart of Chornobyl Weaponry: A Comprehensive Guide

Navigating the treacherous Chernobyl Exclusion Zone in S.T.A.L.K.E.R. 2 requires a robust arsenal. This guide details the diverse weaponry available, their strengths, and optimal usage in the game's harsh post-apocalyptic setting. From classic firearms to experimental designs, understanding your options is crucial for survival.

Weaponry Overview:

S.T.A.L.K.E.R. 2 boasts a comprehensive weapon system, featuring a wide array of customizable firearms. Players can modify and upgrade weapons to match their preferred combat style. The selection includes standard assault rifles and sniper rifles, alongside unique and experimental weapons developed in clandestine military facilities. Factors like accuracy, damage, reload speed, and range, along with ammunition selection and customization options, significantly impact gameplay.

Weapon Statistics Table:

The following table provides a detailed breakdown of each weapon's attributes. Note that these are relative values and may be subject to in-game modifications.

Weapon Name Damage Penetration Rate of Fire Range Accuracy Acquisition Method
AKM-74S 1.2 1.1 4.9 1.9 2.7 Human enemy drops, rarer early game, more common near Sphere with ISPF (ISZF) guards
AKM-74U 1.0 1.1 4.92 1.2 2.5 Enemy drops, trader purchases
APSB 1.1 3.0 4.93 1.0 3.1 Trader purchases
AR416 0.85 1.1 4.97 1.9 3.6 Enemy drops, "Answers Come at a Price" quest
AS Lavina 1.1 2.6 4.92 1.4 3.65 Difficult locations, trader purchases
Beast 1.1 2.8 4.9 1.9 3.0 Unique variant of RPM-74, late-game
Boomstick 5.0 1.1 4.9 0.55 1.7
Buket S-2 1.2 2.1 4.9 1.3 3.3 Enemy drops
Clusterfuck 1.6 2.1 4.95 2.4 4.0 "Three Captains" quest
Combatant 1.2 1.1 4.9 1.9 2.6 Colonel Korshunov
Deadeye 1.3 1.1 4.98 0.7 3.9 "Ad astra per aspera" mission completion
Decider 1.1 2.1 4.95 1.9 3.0 "Unexpected Guests" side quest
Dnipro 1.2 3.0 4.91 1.9 3.0 Purchased or crafted at Yantsevo station
Drowned 1.4 1.1 4.9 1.9 2.6 Swamp area mission, obtained from Buo
EM-1 5.0 4.0 0 5.0 5.0 "Let No One Leave Unsatisfied" or "The Last Step" missions
Encourage 1.4 3.0 4.9 1.0 4.0 Killing Colonel Korshunov during "Down Below" mission
F-1 Grenade N/A N/A N/A N/A N/A Loot or trader purchase
Fora-221 0.9 2.1 4.98 1.9 3.0 Human enemy drops, Ward soldiers
Gambit 1.2 1.1 4.95 0.6 3.9 "The Forge of Progress" main mission
Gangster 0.5 2.1 5.0 0.7 2.1 "A Minor Incident" main mission
Gauss Gun 5.0 4.0 0 5.0 5.0 Side quests, Monolith soldiers
Glutton 1.1 2.5 4.9 1.9 2.5 Rostok region
GP37 0.8 2.1 4.96 2.3 4.3 Locked room in Old Church, Eugene's base in Rostok
Grom S-14 0.9 2.4 4.93 1.6 3.5
Grom S-15 0.9 2.4 4.9 1.6 3.8 North of Burning Fire Depot in Cooling Towers
Integral-A 0.7 2.9 5.0 1.6 3.9 Eugene (Rostok), Vrek (Yanchev)
Kharod 0.9 3.0 4.93 2.3 4.2
Labyrinth IV 1.5 2.1 4.9 0.6 3.2 Doctor's secret room (Kaimanov ending)
Lynx 3.5 3.0 4.9 1.9 5.0
RPG-7U 0.5 1.1 3 5.0 3.45 "Clear Sky" base in Swamps
Zubr-19 1.1 2.8 4.91 1.6 3.65 Building in Lisov, Yanyva region

AKM 74S AKM 74U APSB AR416 AS Lavina Beast Boomstick Buket S2 Clusterfuck Combatant Deadeye Decider Dnipro Drowned EM1 Encourage F1 Grenade Fora221 Gambit Gangster Gauss Gun Glutton GP37 Grom S14 Grom S15 Integral A Kharod Labyrinth 4 Lynx RPG 7U Zubr 19

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