Pocketpair, the developer behind Palworld, has officially quashed rumors of a shift to a free-to-play (F2P) or games-as-a-service (GaaS) model. Following reports of internal discussions exploring alternative business models, the studio issued a clear statement on Twitter (X): Palworld will remain a buy-to-play title.
The clarification stemmed from an interview with ASCII Japan, where future possibilities were discussed. Pocketpair emphasized that while exploring various options for long-term growth, a F2P/GaaS model was ultimately deemed unsuitable. They reiterated their commitment to prioritizing player preferences, acknowledging that such a shift wouldn't align with player expectations or the game's original design. The statement also highlighted the significant development effort required for such a conversion.
The developers expressed their dedication to creating the best possible Palworld experience, apologizing for any anxiety caused by the previous reports. Future development will be supported through potential DLC and cosmetic skins, a decision that will be further discussed with the community. The team confirmed that the ASCII Japan interview, which sparked the initial speculation, was conducted several months prior.
In other Palworld news, a potential PlayStation 5 version was listed among anticipated announcements for the Tokyo Game Show 2024 (TGS 2024). However, this listing, sourced from the Computer Entertainment Supplier’s Association (CESA), is not yet confirmed as definitive.