Hopetown, a nonlinear RPG from Longdue Games, offers a unique narrative-driven experience. Founded by former employees of ZA/UM, Rockstar Games, and Bungie, the studio has unveiled its debut game, showcasing mechanics that evoke the spirit of Disco Elysium. The game plunges players into the shoes of a journalist waking up in a mining town with a brutal hangover. The mystery unfolds as players piece together the events of the previous night and navigate escalating local tensions, facing choices that can either quell or inflame the conflict.

Screenshots highlight the dialogue-heavy gameplay, where player choices profoundly shape the narrative. Multiple character archetypes are available, each providing distinct dialogue options and approaches to conversations. For instance, interacting with an old woman feeding pigeons allows players to select different conversational tones, leading to varied outcomes.
Longdue Games is preparing a Kickstarter campaign to fund Hopetown's development, with a campaign page already live. While a release date remains unannounced, anticipation is growing among fans of narrative-rich RPGs.
Hopetown isn't the only game drawing inspiration from Disco Elysium. Dark Math Games and Summer Eternal are also developing their own psychological RPGs, further demonstrating the enduring influence of this genre-defining title.