World of Warcraft Patch 11.1: Hunter Class Overhaul
Patch 11.1 of World of Warcraft introduces significant changes to the Hunter class, impacting pet management, specialization abilities, and overall gameplay. Key updates include:
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Pet Specialization Changes: Hunters can now alter their pet's specialization (Cunning, Ferocity, or Tenacity) at the stables, offering greater flexibility in companion customization. This applies to all pets, including event-exclusive ones like the Dreaming Festive Reindeer.
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Beast Mastery Adjustments: Beast Mastery Hunters gain the option to utilize a single, enhanced pet, boosting its damage and size. This alternative to the traditional two-pet system provides a distinct playstyle.
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Marksmanship Revamp: A significant departure from the traditional Hunter archetype, Marksmanship Hunters will now forgo a pet entirely. Instead, they'll utilize a Spotting Eagle that marks targets for increased damage, emphasizing a sharpshooter-focused approach. This change has proven controversial amongst players.
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Pack Leader Talent Overhaul: The Pack Leader talent is redesigned, summoning a bear, boar, and wyvern simultaneously during combat. This fixed composition replaces the previous selection options, generating mixed player reactions.
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Undermine and the Liberation of Undermine Raid: Patch 11.1 introduces "Undermined," a new content update centered around the Goblin underground capital. Players will continue the "War Within" storyline, culminating in a raid against Chrome King Gallywix.
Detailed Class Changes:
These changes are currently under testing on the PTR (Public Test Realm) and are subject to adjustments based on player feedback. Key changes include:
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General Hunter Changes: Numerous ability redesigns and updates affect Kindling Flare, Territorial Instincts, Wilderness Medicine, and No Hard Feelings. Tooltips have been refined for clarity. Eyes of the Beast and Eagle Eye are now specialization-specific. Freezing Trap's break condition is altered.
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Beast Mastery Specific Changes: New talents like Dire Cleave, Poisoned Barbs, and Solitary Companion offer additional strategic options. Existing abilities like Stomp, Serpent Sting, and Barrage receive damage and resource cost adjustments. Several talents have been removed.
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Marksmanship Specific Changes: The core gameplay shift to a pet-less system is accompanied by new abilities like Harrier's Cry and Manhunter, and passive abilities like Eyes in the Sky. A range of new talents are introduced, focusing on Spotter's Mark and Aimed Shot enhancements. Many existing talents are removed or reworked.
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Survival Specific Changes: Survival Hunters see adjustments to existing talents, with Flanking Strike and Butchery becoming mutually exclusive choices. New talents like Cull the Herd and Born to Kill are introduced.
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PvP Specific Changes: New PvP talents are added for each specialization, and some existing PvP talents are removed.
Player Feedback:
Blizzard encourages player feedback on the PTR to help refine these changes before the official Patch 11.1 release, anticipated for February. The changes, particularly the Marksmanship overhaul, have sparked considerable discussion within the World of Warcraft community.

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