Encountering a diverse cast of NPCs in Kingdom Come: Deliverance 2, ranging from friendly to hostile, can be challenging. Determining their intentions isn't always straightforward. This guide focuses on the Wandering Drunk.
Locating the Wandering Drunk
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The Wandering Drunk resides in a derelict barn situated slightly north of Semine, off the main pathways. While traveling north, you'll encounter a herdsman who warns of a hostile vagrant nearby. Approaching the barn, you'll find a beggar NPC outside; he'll become aggressive if you get too close. Currently, meaningful interaction beyond combat (killing or incapacitating him) seems impossible. After defeating him, loot his corpse for a gemstone ring, keys, and 2.7 groschen. The barn itself also contains additional lootable items.
The Mystery of the Keys
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The game offers no clues regarding the Wandering Drunk's identity. He might be reminiscent of a similar beggar NPC from the first game, a vagrant with no associated quests. He likely represents someone who has lost their home and family; the keys on his person are probably for his former residence, purely for narrative context.
Many NPCs in the game possess keys upon looting or pickpocketing, with no discernible purpose. The Wandering Drunk's keys likely fall into this category.
This concludes our guide to the Wandering Drunk in Kingdom Come: Deliverance 2. Check out The Escapist for further game tips and information, including remedies for food poisoning and guidance on romancing Hans Capon.