
A Marvel Rivals glitch severely disadvantages players with lower-performing computers, highlighting a frustrating pay-to-win element. The bug causes several heroes to move slower and inflict less damage when the frame rate (FPS) is low. This is particularly problematic given the game's demanding system requirements, effectively forcing players to upgrade their PC hardware for a fair playing experience.
This is undoubtedly a critical bug, not an intentional game mechanic. However, a swift fix isn't guaranteed. The underlying issue stems from the Delta Time parameter, a crucial element in ensuring consistent gameplay regardless of FPS. Addressing this complex parameter requires significant development time.
Currently, the following heroes are confirmed to be affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters exhibit reduced movement speed, lower jump heights, and diminished damage output. Other heroes may also be impacted. Until a patch is released, players are advised to optimize their FPS, potentially by lowering graphical settings.