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Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked significant player skepticism. While studio president Yokar-Feng Ji cites optimization challenges stemming from this constraint, many gamers remain unconvinced.
The announcement has fueled speculation regarding the true reasons behind the exclusion. Some suspect an exclusive deal with Sony, while others criticize the developers for perceived laziness, pointing to successful Series S ports of graphically demanding titles. The timing of the explanation, surfacing years after the game's 2020 announcement (concurrent with the Series S release), further fuels this doubt.
Player comments highlight this disbelief: Many cite inconsistencies with prior statements, questioning why the Series S limitations weren't addressed earlier, especially given the December 2023 Xbox release date announcement at The Game Awards. Comparisons to successfully ported games like Indiana Jones, Starfield, and Hellblade 2 reinforce the perception of inadequate optimization rather than inherent technical limitations. Accusations of developer laziness and misleading statements are prevalent throughout online discussions.
The question of a Series X|S release remains unanswered, adding to the ongoing controversy surrounding Black Myth: Wukong's platform availability.