World of Warcraft's Corrupted Blood Bug Returns in Season of Discovery
The infamous Corrupted Blood incident, a notorious event in World of Warcraft's history, has unexpectedly reappeared in the Season of Discovery servers. Videos circulating online show the deadly plague spreading through major cities, sparking both amusement and concern among players.
The incident originated in 2005 with the release of the Zul'Gurub raid in Patch 1.7. Hakkar the Soulflayer, the raid's boss, wielded the Corrupted Blood spell, a damage-over-time effect that spread to nearby players. While manageable with sufficient healing in the raid itself, the bug allowed players to use pets to spread the plague far beyond Zul'Gurub, causing widespread chaos.
This unintentional recreation of the 2005 event is evident in a video posted to r/classicwow by user Lightstruckx. The clip shows Corrupted Blood rapidly spreading through Stormwind City's Trade District, mirroring the "pet bomb" tactics used in the original incident. The video highlights the speed at which the debuff can overwhelm players, even with the use of strong healing spells.
Concerns for Hardcore Realms
The reappearance of Corrupted Blood has raised concerns, particularly for World of Warcraft: Classic Hardcore players. Unlike Season of Discovery, Hardcore mode features permanent death, meaning a single encounter with the Corrupted Blood could mean the loss of a character and weeks of progress. Some players suggest the bug represents an unresolved issue, while others worry about its potential for malicious use in the Hardcore environment.
Despite past attempts to address the issue, the legacy of Corrupted Blood continues to haunt World of Warcraft. With Season of Discovery's seventh phase slated for early 2025, the timing of Blizzard's fix remains uncertain. The question now is: will Blizzard address this resurgence before it causes further havoc?