True to its vampire RPG roots, The Blood of Dawnwalker places a significant emphasis on silver, as revealed in a recent update from developer Rebel Wolves. This insight dives deep into Swartrow, the capital of Sangor Valley, exploring why humanity has chosen to settle in such an isolated location.
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Upon arriving in Swartrow, one is immediately struck by the sight of the majestic cathedral and Graifberg Castle perched atop jagged cliffs. These structures seem out of place in this remote corner of the world, miles away from any other settlement. What would compel people to live here?
The answer lies in silver. The surrounding mountains are abundant with veins of the precious metal, its cold gleam drawing settlers like moths to a flame. The rocky hillsides are dotted with mine entrances, and the rhythmic clinking of pickaxes echoes through the valley day and night, reminiscent of a prisoner tapping on cell walls.
Graifberg Castle appears to play a pivotal role in the game, prominently featured within the first minute of the official trailer released in January 2025. Another key takeaway from the latest update is the primary reason for human habitation in Swartrow: the lucrative silver mining industry. Notably, folklore suggests that silver offers protection against vampires, making it both a resource and a weapon in this dark world.
Rebel Wolves has yet to announce an estimated release date for The Blood of Dawnwalker. However, the game is expected to launch on PC, PlayStation 5, and Xbox Series X/S.